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Floppotron GM

by stgiga, sleaf, [nowanonymous], Yingchun Soul

Uploaded on Nov 23, 2023 (and last updated on Apr 17, 2024)

Oh I (stgiga) didn't give this poor bank a description, let's give 'em one: This bank is a cursed one that aims to replicate the sound of the Floppotron (Floppy Drive Organ). It's a ridiculous bank, and I did it on request. This does NOT define my SF2s. Anyways, IF you enjoy it, enjoy it. If you don't, I have MUCH better SF2s.

More info...

Wtfpl small Do What The Fuck You Want To Public License 2.0
Extra considerations: Do what you want so long as you aren't a bigot or using it in ways that would make Rainfurrest attendees nope out of the idea. Oh and no, I never went to Rainfurrest (that's probably a good thing, I heard it was awful).

6
This is cool!
3,909
Download (78.1 MB)

The Ultimate STAIN+stin SoundFont

by stgiga, High CPU/stin, TEMMIS

Uploaded on Nov 23, 2023 (and last updated on May 18, 2024)

I'm stgiga, and this SoundFont is my build of The Stain SoundFont, which includes patches even back to V1.0 that were left unused, or in some cases sample-only. It also includes replaced and added patches. I left all names unaltered for preservation. I also integrated the stin bank into the MSB127 MT32 compatibility slot. Don't take this SF2 as a representation of the stuff I do. Also, the site is slow so tagging is a huge pain compared to usual. I'm likely not going to b...

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9
This is cool!
7,525
Download (22.7 MB)
I'm stgiga, and as for this SoundFont, someone on Reddit asked me to remove the Exclusive Class settings on this bank to allow proper polyphony so I did. The pitch limits are hard to fix because some regions only play on certain pitches, in a segmented way, and while I COULD completely remove pitch limits, god forbid your ears. Even the original is kind of loud. (The JummBox bank, with some exceptions, isn't, and unlike this SoundFont or my Famicom Multichip bank, is compa...

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9
This is cool!
Download from
drive.google.com
This sub-7KiB GM soundfont works on all midi players. It uses a 9 sample filtered square wave for melody and a 118 sample filtered periodic Noise wave for drums and sfx. Also note that the square is 11025hz sample rate and the noise is 11025hz sample rate, meaning that one can use it in scenarios of the worst quality possible with no trouble whatsoever. The entire 127 samples of audio data could fit in the wave memory of the Namco 163 Famicom expansion sound chip when ALL ...

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By small Creative Commons BY 3.0 Unported
Extra considerations: You can use this for anything you can think of using this for.

7
This is cool!
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drive.google.com

Atari 2600 GM Bank

by stgiga, little-scale, drunkenjesus, akwf, Gashisoft, Zandro Reveille

Uploaded on Jul 11, 2019 (and last updated on May 19, 2024)

This is a GM bank based on Atari 2600 that uses period accurate samples to reproduce GM tunes as if made on Atari 2600. It uses distortion 3 and distortion 15 plus the bassy wave to span all 128 keys with a note. The drums are AY/YM noise with some overdrive like on Sunsoft 5B mixer. The GM melodic bank sound effects use Ricoh 2A03 noise from the NES. This makes up most of the bank along with the pitching of Atari's 32 pitches recorded from hardware. I, stgiga balanced and...

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By small Creative Commons BY 3.0 Unported
Extra considerations: Use this as you please.

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linuxsampler (4)

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sf2 (5)